The RL Scaling Bottleneck Map
RL Scaling
A practical framework for locating the binding constraint in an RL system across environments, rollout generation, reward quality, optimization, and evaluation.
Research index
Source-linked research notes with original summaries and a clear view of why each development matters for scaling intelligent systems.
RL Scaling
A practical framework for locating the binding constraint in an RL system across environments, rollout generation, reward quality, optimization, and evaluation.
Ziniu Li
An empirical decomposition of LLM reinforcement-learning batch scaling into sample-indexed learning behavior and systems throughput, with a decision rule for when a larger batch lowers wall-clock time-to-target.
Xingyu Shen
A method for preserving reasoning diversity during RLVR by conditioning the target model on partial trajectories produced by a smaller, weaker model.
Steven Byrnes
A community argument that RLVR is operationally important but that most language-model knowledge and available reasoning strategies still originate in pretraining and supervised imitation.
Yufei Li
A production-oriented technical report on a generative reasoning re-ranker trained with semantic-ID mid-training, teacher-trace distillation, on-policy distillation, and reinforcement learning from verifiable ranking rewards.
CarolusRenniusVitellius
A concise reading map of weight-level and behavioral evidence on whether RLVR mainly reweights existing capabilities or creates new reasoning mechanisms.
DeepSeek-AI
DeepSeek-R1 documents a reasoning-model training pipeline centered on reinforcement learning, including a zero-style RL stage and a staged route that combines supervised data with RL.
Kimi Team
A technical report on scaling multimodal language-model reinforcement learning with long-context training, policy optimization, and data-selection strategies.
DeepSeek-AI
DeepSeekMath combines a math-focused data pipeline with supervised fine-tuning and reinforcement learning, and introduces Group Relative Policy Optimization.
Meta FAIR
This work studies language models that generate candidate responses and also provide the preference signal used to improve subsequent iterations.
Google DeepMind
ReST alternates offline sample generation with policy improvement, allowing generated data to be reused rather than coupling every update to fresh online rollouts.
OpenAI
A comparison of outcome supervision and process supervision for mathematical reasoning, centered on whether feedback should evaluate only the final answer or intermediate steps as well.
Stanford University
DPO reformulates preference optimization as a direct classification-style objective, avoiding an explicit reward-model training stage and online policy optimization.
Guanzhi Wang
Voyager combines an automatic curriculum, an executable skill library, and iterative prompting to build an open-ended Minecraft agent without model parameter updates.
Google DeepMind
DreamerV3 presents a world-model-based reinforcement-learning algorithm designed to work across varied domains with a shared configuration.
Anthropic
Constitutional AI uses written principles and model-generated critiques and preferences to reduce direct dependence on human harmlessness labels during alignment training.
NVIDIA
MineDojo combines a Minecraft simulation suite, a broad task set, and internet-scale multimodal knowledge for research on generalist embodied agents.
OpenAI
The InstructGPT work combines demonstrations, preference comparisons, reward modeling, and PPO to align language-model behavior with user instructions.
Michael Dennis
This work frames task-distribution design as an optimization problem and introduces PAIRED, where an environment generator uses regret to create solvable but challenging curricula.
OpenAI
A large-scale study of training summarization models from human comparisons using reward modeling and reinforcement learning.
OpenAI
A foundational study of learning a reward model from pairwise human preferences and using that learned reward to train an RL agent.